Music In The Metaverse

We’re collaborating with Call & Response to deliver “Music In The Metaverse” - a Creative Catalyst 2024 funded initiative that will lower the barrier to entry for audio creatives wishing to work with immersive virtual environments or real world installations with interactive visual content.

Creative use of spatial audio is integral in delivering high-quality immersive experiences and growth for the creative industries. Interoperability, skills deficits and technical complexity between Digital Audio Workstations (DAW) and Game Engines such as Unreal Engine 5 (UE5) currently causes friction.

The industry standard Audio Definition Model (ADM) format is used by market leaders in immersive audio to describe and deliver spatial audio mixes. We’ll build upon existing industry work to research and develop workflows and software to provide interoperability across tools. We’ll create interactive virtual experiences to demonstrate the concepts alongside pre-visualisations of real world experiences.

Composers and sound designers will be able to prototype faster, communicating their ideas in real time through bi-directional editing and transfer. A simplified production pipeline will remove technical barriers, lower costs and reduce the number of specialist skills needed to implement audio assets into 3D virtual environments.

Follow along here for further updates and please get in touch directly.

section: Blog

category: XR Research

filed as: sound artmusiccreativeaudio visualxrvrar3d soundambisonicssound designcall & responsecif2021dolby atmos

published on 18 Sep 2024

This project is gratefully supported by Innovate UK, the UK’s innovation agency.