'audio visual' articles

Primitives

Primitives is a performance based opti-sonic installation. A DVD of short films, 12” vinyl of audio interpretations, source code and executable software were released by the excellent Broken20 imprint in 2014.

Tyneside Cinema: Decompression

Decompression unravels in the spirit of a ‘happening’ – an encounter between audiences, space and the elements of cinematic abstraction, explored via the artists’ longstanding interest in expanded cinema and sound system culture.

Assembly Now [online]

Assembly Now [online] uses the interface of the mirror to elaborate the psychology and technology of emergent algorithmic software, which functions as a contemporary screen filtering our emotions.

Creative Industries Fund 2021

We’re very pleased to announce participation in this year’s Innovate UK Creative Industries Fund! Our application is to undertake research and development of two prototype eXtended Reality (XR) experiences, with a particular focus on 3D sound.

The Situationists' Walkman - An Audio Augmented Reality Experience

The Situationists’ Walkman - a digital dérive, playing out within a small area of East London around Arnold Circus. An updated version of the Situationists’ vision using audio led exploration of the urban environment that prompts us to reconsider our relationship to this constructed or delineated space.

The Situationists' Walkman - Tech deep dive

This post follows on from our introductory entry where we introduce the project goals and concepts and present our findings. It is intended for a technical audience and takes a deep dive into the process.

Call & Response Collaboration

We’ve collaborated with Call & Response Studios on many occasions over the years, most recently mixing spatial audio productions at their glorious 360° listening space. The 32.3 ambisonic / 9.1.4 Atmos Genelec monitoring system is currently situated amongst the vibrant artist studios in Somerset House.

Music In The Metaverse

We’re collaborating with Call & Response to deliver “Music In The Metaverse” - a Creative Catalyst 2024 funded initiative that will lower the barrier to entry for audio creatives wishing to work with immersive virtual environments or real world installations with interactive visual content.